Sunday, November 8, 2015

Dog MoCap Progress #3



Continued to clean up the data in Blade. Brought the dog skeleton model into Maya and did test renders. Rendered with Maya Hardware 2.0.

Monday, October 26, 2015

Portfolio #3 Progress


Currently having an error, where the skeleton will not scale to the marker proportions. Currently troubleshooting possible solutions.

Monday, October 5, 2015

Portfolio #2 Progress

Staff Vs Swords Storyboard

Camera/Lighting Pass (No MoCap Clean Up Yet)

Will be rendered using Maya Software 2.0
Storyboard images are rendered with Maya Software 2.0, and are an accurate representation of the overall look of the final piece. 

Monday, September 28, 2015

Portfolio #2 Proposal


Rendering Style Goal:

Current Amount Completed: 7 Seconds
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Full Choreography Duration: 23 Seconds

Blade Data Cleaned Up

Characters and props ready for clean up in Motion Builder
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Corrections to be made in full choreography:
Floor Contacts
Hands to props contacts
Joints Locking
Model Intersecting

Sunday, August 30, 2015

Portfolio Assignment #1 - Proposal


Project Description:
The end result will be a rendered scene demonstrating the beauty of the russian ballet dance: Kitri. The scene will consist of close ups on the hands (to emphasize the finger capture), and wide shots of the full dancer rendered to look as though the dancer is on a stage with a single spotlight.

Schedule:
8/31 - 9/6: Cleanup body animation in MotionBuilder
9/7 - 9/13: Cleanup hand animation in MotionBuilder. Setup scene in Maya
9/14 - 9/21: Bring animation into Maya, and create desired camera angles/movements. Render shots and create breakdowns.

Full Ballet Scene Cleaned in Blade:

Current Portions Completed:


Goal Render Style:
Duration: Around 1 min

Project Challenges:
- Basic 3-Finger Capture (Additional cleanup then normal) -
- Slow Motion and Close ups to show emphasis on hand animation -


Wednesday, May 20, 2015

Sigil Cinematic Progress Report 1


Basic Scene Layout in UE4 by Scott Jeffas & Cynthia Sterling

Picture Frame Model by Scott Jeffas

 
Brazier Model by Dezmond Rose

Gryphon Proxy Model by Jose Robles

Cerberus Proxy Model by Cynthia Sterling

Angel Proxy Model by Cat Soto & Jose Robles

Demon Proxy Model by Cat Soto

Demon & Angel Height Comparison

Cerberus Proxy Model Sheet by Michelle Ferri

Gryphon Proxy Model Sheet by Michelle Ferri

 
Angel Concept by Michelle Ferri

Demon Concept by Michelle Ferri


Updated Schedule for entire team






Tuesday, May 5, 2015

Personal Portfolio Project


Links for Cinematic Breakdown

Website:
http://csoto091.wix.com/fieasigilcinematic


Calendar:
https://www.google.com/calendar/render?tab=oc#main_7%7Cmonth


Assets List:
https://docs.google.com/spreadsheets/d/1eIrTev47d3073_Clia-9NbmCBB-EDO9u8fg9Md9wFgg/edit#gid=0



Asset Breakdown:
https://docs.google.com/spreadsheets/d/1FLj4eNTb07FrONbH1xi7o0Ts-f5mQhc8XYWfOtK3C30/edit#gid=0


3D Character Animations Shot List:
https://docs.google.com/spreadsheets/d/1RDcE4jkr8Svv-Yz76brZ-5cVaqWujiByOMg525PxLj8/edit#gid=0

Animation Semester 2